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adynat0n's avatar

Videogames are art, but in a different way than books and movies and that's OK. I feel the issue is that videogames are a rather difficult medium in terms of engagement. They require more time than a movie and more focus than a book and people can feel discouraged by that. To me the greatest example of games as art are horror games. I'd argue that no horror movie or book have reached the levels of emotional power of games like Silent Hill 2 or Eternal Darkness: Sanity's Requiem.

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Tarble's avatar

I think Video Games could be considered "functional art" in the same way as a certain piece of furniture can be. A chair can be as old fashioned::retro as it can be but if its comfortable::fun to play and has craftsmanship::care from developers, then it's a well-made item and thereby has *some* artistic value beyond its immediate purpose to sit in or to play as a distraction.

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